rollup-build-webext-config/index.ts

118 lines
3.4 KiB
TypeScript

/* eslint-env node */
import {readFileSync} from 'node:fs';
import {resolve, basename, extname, dirname, relative, join} from 'node:path';
import {getAssetEntrypoints, getScriptEntrypoints} from './entrypoints';
import {type RollupOptions, type Plugin} from 'rollup';
export function buildConfig ({
manifest: manifestPathRelative,
outDir,
plugins = [],
sourcemap,
}: {
manifest: string;
outDir: string;
plugins: Plugin[];
sourcemap: boolean | 'inline' | 'hidden';
}): RollupOptions[] {
const manifestPath = resolve(process.cwd(), manifestPathRelative);
const manifestDirname = dirname(manifestPath);
// Load the manifest
let manifestContent: chrome.runtime.Manifest;
try {
manifestContent = JSON.parse(readFileSync(manifestPath, {encoding: 'utf-8'}));
} catch (error) {
throw new Error('Failed to load manifest');
}
// reserve manifest.json at the root of the build output - needs to be the
// actual manifest file we generate
const uniqueFileNameSegmentCache = new Map([['\0', 'manifest.json']]);
function ensureUniquePath (filepath: string, ext = extname(filepath).slice(1)) {
// console.log('getting segment for', filepath);
const cached = uniqueFileNameSegmentCache.get(filepath);
if (cached) {
return cached;
}
const idealName = join(dirname(filepath), basename(filepath, extname(filepath)));
const buildName = (str: string, n: number) => n ? `${str}_${n}.${ext}` : `${str}.${ext}`;
let uniquenessNum = 0;
const existingNames = [...uniqueFileNameSegmentCache.values()];
while (existingNames.some(existingName => existingName.toLowerCase() === buildName(idealName, uniquenessNum).toLowerCase())) {
uniquenessNum += 1;
}
const finalName = buildName(idealName, uniquenessNum);
uniqueFileNameSegmentCache.set(filepath, finalName);
return finalName;
}
const scripts = getScriptEntrypoints(manifestContent);
const assets = getAssetEntrypoints(manifestContent);
return [
// Process each script entrypoint independently
...scripts.map(({path, replacePath}) => {
// Figure out where this bundle will live in the output
const outPath = ensureUniquePath(path, 'js');
// Rewrite the manifest with that path
replacePath(outPath);
// Build the bundle
return {
input: relative(process.cwd(), join(manifestDirname, path)),
output: {
file: join(outDir, outPath),
format: 'iife' as const,
sourcemap,
},
plugins,
};
}),
// Special step that processes the manifest and injects other assets
{
input: manifestPathRelative,
output: {
file: join(outDir, 'manifest.json'),
},
plugins: [
{
name: '_manifest-asset-processing',
// emit other assets
buildStart () {
assets.forEach(({path, replacePath}) => {
// Figure out where the asset will live in output
const outPath = ensureUniquePath(path);
// Rewrite the manifest with that path
replacePath(outPath);
// Emit the asset as part of the build step
this.emitFile({
type: 'asset',
fileName: outPath,
source: readFileSync(join(manifestDirname, path)),
});
});
},
// hacks to make sure the manifest is emitted as bare JSON
load: id => id === manifestPath ? 'debugger;' : null,
renderChunk: (_, chunk) =>
chunk.facadeModuleId === manifestPath
? JSON.stringify(manifestContent, null, '\t')
: null,
},
],
},
];
}